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A class used to run a specific game type board.  It derives from a base board class so that I could easily reuse code for a similar game.

A class used to find closed piece chain links on the board. Starting at a given piece focal point, the object's algorithms search all locations that are touching the focal point. Each piece linked to the focal piece or linked to a piece that is a part of the initial chain is checked. If a path stretches from the starting point back to the starting point, then all pieces along that path are considered to be part of a completed chain.

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