Developed by: Digital Anvil | Published by: Microsoft | Played: 5/30/03

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Top notch graphical quality, comparable with Halo. The look and feel are similar to Halo and so is the game play, so this will help fill that fan niche that was created with Halo.

Well-tuned controls.

Comments like, "It costs money to clone you, be careful," and informing you of your next objective over the radio phone is a good way to keep things immersive.

There's a wide array of guns and throwable weapons that are all useful in their own ways, and add some diversity to the battle, and also some stategic elements.

Nice job with the look and feel.

The levels have many ups and downs, and some unique geographical features. Pretty good level design.

Four different characters each with their own unique abilities, strengths, and weaknesses.

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The game simply lacks a certain amount of depth. The game play is all the same throughout, there isn't much of any strategy to your fighting at all, the squad thing is kind of interesting but doesn't make it much more fun than one player, the plot is basically, "there some bad guys on this planet, you have to go kill them", and the game play varies hardly at all.

Text box tutorial windows. Evil evil evil. It needs to be voiced overed helper people.

This will hold off Halo fans, but it is not as good as Halo. It fails to meet or exceed Halo's standards.

The graphics aren't as good as Halo.

It is really hard to see enemies most of the time.

It's linear. The levels are all linear. No free-roaming. Lame.

In Halo, there were these vehicles you could drive that would give you a sense of light gravity and that was cool. This game has no vehicles or things to impress you with the physics.

There is no ongoing plot. In Halo, at least there was some plot and you got some sense that you were part of something important. In this game, however, it's basically just kill the miscellanious bad guy. Just show up and kill stuff. This game also sufferes from a similar problem with Halo in that everything is just combat, combat, and more combat, but in Halo at least it was for a good cause. In this game there is no real cause to fight for.