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The kudos points scoring system gives the realistic driving simulator a new fun twist. Driving through cone gates, doing slides and jumps is a fun new challenge.
Real car models are used.
You get to drive around realistic models of San Francisco, London, Tokyo, and New York City.
A robust array of different driving modes - quick race, arcade race with the kudos points scoring, kudos challenges, or you can simply try to fight your personal best in time attack. Each mode also has its own style of driving - kudos scoring for precision driving, and racing and time trials for speed race driving.
All of the features to unlock gives the player a robust array of different objectives to reach, which he can do in any order he wishes, giving the game an open-ended quality.
Like all good racing games, it captures the fun of driving.
The radio stations and popular music that are in each level are appropriate to the city you are racing in. It's one extra step they took to make you feel like you are actually in that city. You can also rip your own music onto the hard drive and the cruise down the road while listening to your own custom-made soundtrack. Oh sweet goodness.
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Like all racing games, it's just a car going around a track and doing tricks. Woop-tee-doo. There is no story and no characters. This is just a cheap toy.
The cars are not built to act like their real world counterparts.
The cars are not modifiable like the are in Sega GT or Gran Turismo. Anybody who plays racing games is obviously fascinated with cars as powerful machine toys, and would like to be able to take them apart, reconstruct them, and be able to play with them in other ways besides just driving them. This game does not provide them with that option.