What happens when you are told to make a text only game but you still want graphics.... a game like Ascii Fighter emerges. With 4 regular and 1 hidden characters to select, 5 parallax scrolling stages to battle on, and 5 levels of difficulty for one player or go at it with a friend in the versus mode, Ascii Fighter is a fully functional Fighting game that rivals all the best Fighting games on the market of the past, present, future, and sub-dimensions......or something like that.

Team Members of project Ascii Fighter:
James Abele
Samuel Bledsoe
Dave Potashnik
James Hubert
Doug Quinn

Additional Help From:
T.J. Stamm
Chris "BEEF" Frechette


SCREEN SHOT DESCRIPTION
This is the title screen. Choose all major game options from here.
This is the beginning of the intro sequence where ChLono faces King Cheetoh!
This cheese puff is ready to kick some serious a**.
ChLono won't take no crap from anybody.
The alien Krang faces George Washington's Head in a deadly duel.
"AHHHHH", can't you just see his alien rage?
"I'll never tell a lie, I'll chop off Yo' head Fool!"
"Heeeyaaah!", King Cheetoh defies gravity.
This concludes the wonderful intro.
Character selection screen. All the stats and info for King Cheetoh.
All the stats and info for ChLono.
All the stats and info for Krang.
All the stats and info for George Washington's Head.
This is the matchup screen before the next fight.
In-Game Battle. Life bars are at the top.
This is the matchup screen before the next fight.
In-Game Battle. The timer is at the top middle.
This is the matchup screen before the next fight.
In-Game Battle. The names and number of rounds won are under the lifebars.



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