Mad Scientist
2D action platformer
Team of 3 programmers, project spanning 3 monthes
Used XNA Game Studio
Role: level editting tool, level rotation, some art assets
Mad Scientist was a short 2D platformer project that was only developed to engine proof. It featured level rotation, a gravity vortex weapon, and flocking AI enemies with spawner. I mostly worked on anything involving levels, including the level editing tool that used XML seriallization. I also worked on the rotation of the levels and the level art assets.